1/28/2024 0 Comments Forge of empires cannot plunderMaybe in "revenge" batle - (if there was any plunder and difference between armys age are at minimum one age, or bonuses difference is more than 10%)) could be invented new battle round. If hoods are like they are now - there should be some solution for this problem. There is no doubt what happend if strong playesrs are greedy and plunder. Using a third party app called city planner here's what I'd do with your city.The results of new hood stup are some players with ower million points and some with less than 100 thousent. * Set pieces should be kept together not separated You've got bits from stone right through to progressive. That's what, 4 ages down? Each building at best is only good for one age above it before you're losing more by keeping it then replacing. * Decorations can be eliminated unless you particularly want them to just decorate. You'd also be best off keeping the expansions in a square shape so it remains a relevant shape as you age up and the building sizes change. You don't have room because of how your roads are coming off the town hall and you've mostly got just houses. Fix your layout and it won't matter so much if you get plundered because you'll be able to place more stuff. Ok so your main problem isn't plundering, it's your layout. Looking up your city congratulations on reaching Progressive era And yes, unfortunately that tends to be one of the ages a city is at its most likely to be attacked So if you absolutely can't get to your productions in time split up the productions to smaller lots more often. You get the same output using two lots of 8hr productions then you would with one 24 hr production. Plunderers can only take once every 24 hours.
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